Light · Software · Games · Tools

Technology for brighter ways forward.

Foteraa is a studio building software, games, and tools that bring more light to the work people do - from operational systems to interactive worlds.

Practices

Three ways we work the light.

One studio, three practices. Pick the one that fits - they often share a roster, a stack, and a sensibility.

01 · Systems

Systems

Operational software for businesses with hard physical constraints - logistics, fleet ops, scheduling, planning. Quiet tools that hold up on a Tuesday afternoon.

ReactGoPostgresRealtime
02 · Interactive

Interactive

Narrative games and ambient worlds. We make small games with patient pacing, generous craft, and original scores.

UnityGodotOriginal score
03 · Labs

Labs

Internal R&D and tools we license to other studios - image pipelines, asset orchestration, in-house design systems. Where most of our experiments live.

ToolsSDKsLicensing
Recent

Selected work.

See all projects →

Manifesto

We believe software can be quieter, kinder, and more honest than it tends to be. We make tools that earn their weight, games that earn their hours, and a studio that earns the trust of the people inside it.

About the studio →
Tenets

How we hold the work.

01

Earn the weight.

Every screen, every feature, every menu item should justify the room it takes.

02

Stay legible.

If a teammate can't read the system, the system isn't done.

03

Move slowly, ship clearly.

We'd rather miss a sprint than ship something we'd flinch at in a year.

04

Make light.

The work should make someone's day a little brighter - operator, player, teammate.

Start something

Bring us a problem worth the light.

Start a project → hello@foteraa.com